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Dan Boyarski

Dan Boyarski
 

1999 Winner

 

Dan is a pioneer in the field we now call Interaction Design, in which the computer provides a digital medium to explore motion, time and emotion in expressive as well as useful designs.

 

Educated in the concepts and methods of typography through advanced study in Switzerland, Dan has also had a strong personal interest in animation and experimental film. He has accomplished the synthesis of classic typography with time and motion, applying his considerable talent and insight. His featured presentation at the conference, entitled “Designing With Time,” outlined his work and examples of students’ work to illustrate his theories. “We are in the midst of several transitions, one of which is a transition from book culture to digital culture. We are just beginning to explore what digital media affords us, with some intriguing results. With communication as a constant goal, I have challenged my students over the past decade to include time as a design element, in addition to type and images.”

 

Richard Buchanan, Ph.D., Professor and Head of the Carnegie Mellon School of Design described Dan’s career at Carnegie Mellon. “Dan played an important role in the creation of the Human-Computer Interaction Institute, serving as the Design representative in an environment where, at the time, designers were little understood or appreciated. But his personal style of collaboration and his keen insight clearly opened a pathway for individuals from Computer Science and the Behavioral Sciences to understand the importance of design thinking in the new digital environments. Dan’s method was interdisciplinary in the best sense. He encouraged collaborative work among students with exceptionally diverse academic backgrounds.”

 

Dan is one in a rare group of individuals who has also found in teaching a way to expand and develop design beyond the limits of conventional professional practice. Dan is recognized by his peers as “teaching what is emerging, as only a pioneer can do…in design and new media and applauded as a teacher, writer, speaker, researcher and consultant who "instructs us not only in a subject, but in ourselves.”

 

Dan has 26 years of experience in design education and professional practice. He teaches courses at the graduate and undergraduate levels in typography, information design, and human-computer interaction design. As director of graduate studies for the School of Design, he coordinates two master-level programs, one in interaction design, the other in communication planning and design, jointly offered with the English Department. He serves on the steering committee of the Human Computer Interaction Institute (HCII) at Carnegie Mellon. Besides teaching, Dan’s professional practice and consulting is with clients including Sony, Alcoa, Westinghouse, Mitsubishi, Apple, Herman Miller, NCR, and Samsung. He is a frequent speaker at national and international conferences and symposia, including CHI (human-computer interaction), DIS (Designing Interactive Systems), Living Surfaces (design and technology), and DMI (Design Management Institute).